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6 Book Bingo 2024

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Try a book set in...

A fantastical world

The Hobbit

Call Number: FANTASY FIC TOL

The world: Middle Earth

In a hole in the ground there lived a hobbit. Not a nasty, dirty, wet hole, filled with the ends of worms and an oozy smell, nor yet a dry, bare, sandy hole with nothing in it to sit down on or to eat: it was a hobbit-hole, and that means comfort. Now recognized as a timeless classic, this introduction to the hobbit Bilbo Baggins, the wizard Gandalf, Gollum, and the spectacular world of Middle-earth recounts of the adventures of a reluctant hero, a powerful and dangerous ring, and the cruel dragon Smaug the Magnificent.

Gregor - The Overlander

Call Number: FANTASY FIC COL

The world: Underland

When young Gregor falls through a grate in the laundry room of his apartment building, he hurtles into the dark Underland, where spiders, rats, cockroaches coexist uneasily with humans. This strange world is on the brink of war, and Gregor's arrival is no accident. A prophecy foretells that Gregor has a role to play in the Underland's uncertain future. Gregor wants no part of it - until he realizes it's the only way to solve the mystery of his father's disappearance. 

The Wee Free Men

Call Number: FANTASY FIC PRA

The world: Discworld

Armed with only a frying pan and her common sense, young witch-to-be Tiffany Aching must defend her home against the monsters of Fairyland. Luckily she has some very unusual help: the local Nac Mac Feegle--aka the Wee Free Men--a clan of fierce, sheep-stealing, sword-wielding, six-inch-high blue men. Together they must face headless horsemen, ferocious grimhounds, terrifying dreams come true, and ultimately the sinister Queen of the Elves herself. . . .

The Magician's Nephew

Call Number: FANTASY FIC LEW

The world: Narnia

On a daring quest to save a life, two friends are hurled into another world, where an evil sorceress seeks to enslave them. But then the lion Aslan's song weaves itself into the fabric of a new land, a land that will be known as Narnia. And in Narnia, all things are possible. This is a stand-alone novel, but if you want to journey back to Narnia, read The Lion, the Witch and the Wardrobe, the second book in The Chronicles of Narnia.

The Land of Stories: the Wishing Spell

Call Number: FANTASY FIC COL

The world: The Land of Stories

The Land of Stories tells the tale of twins Alex and Conner. Through the mysterious powers of a cherished book of stories, they leave their world behind and find themselves in a foreign land full of wonder and magic where they come face-to-face with fairy tale characters they grew up reading about. But after a series of encounters with witches, wolves, goblins, and trolls alike, getting back home is going to be harder than they thought.

The Wonderful Wizard of Oz

Call Number: FANTASY FIC BAU

The world: Oz

Dorothy thinks she's lost forever when a tornado whirls her and her dog, Toto, into a magical world. To get home, she must find the wonderful wizard in the Emerald City of Oz. On the way she meets the Scarecrow, the Tin Woodman and the Cowardly Lion. But the Wicked Witch of the West has her own plans for the new arrival... will Dorothy ever see Kansas again?

Eragon

Call Number: FANTASY FIC PAO

World: Alagaësia

In Aagaesia, a fifteen-year-old boy of unknown lineage called Eragon finds a mysterious stone that weaves his life into an intricate tapestry of destiny, magic, and power, peopled with dragons, elves, and monsters.

Six of Crows

Call Number: YA FIC BAR

The world: Grishaverse

Ketterdam: a bustling hub of international trade where anything can be had for the right price--and no one knows that better than criminal prodigy Kaz Brekker. Kaz is offered a chance at a deadly heist that could make him rich beyond his wildest dreams. But he can't pull it off alone. . . .

Alice's Adventures in Wonderland

Call Number: FANTASY FIC CAR

The world: Wonderland

A girl falls down a rabbit hole and discovers a world of nonsensical and amusing characters.

A hidden world within our own

The Crooked Sixpence

Call Number: FANTASY FIC BEL

The hidden world: Lundinor

When their grandmother Sylvie is rushed to the hospital, Ivy Sparrow and her annoying big brother Seb cannot imagine what adventure lies in store. Soon their house is ransacked by unknown intruders, and a very strange policeman turns up on the scene, determined to apprehend them . . . with a toilet brush. Ivy and Seb make their escape only to find themselves in a completely uncommon world, a secret underground city called Lundinor where ordinary objects have amazing powers. There are belts that enable the wearer to fly, yo-yos that turn into weapons, buttons with healing properties, and other enchanted objects capable of very unusual feats.  But the forces of evil are closing in fast, and when Ivy and Seb learn that their family is connected to one of the greatest uncommon treasures of all time, they must race to unearth the treasure and get to the bottom of a family secret . . . before it's too late.   

Amari and the Night Brothers

Call Number: FANTASY FIC ALS

The hidden world: The Bureau of Supernatural Affairs

Amari Peters has never stopped believing her missing brother, Quinton, is alive. Not even when the police told her otherwise, or when she got in trouble for standing up to bullies who said he was gone for good. So when she finds a ticking briefcase in his closet, containing a nomination for a summer tryout at the Bureau of Supernatural Affairs, she's certain the secretive organization holds the key to locating Quinton--if only she can wrap her head around the idea of magicians, fairies, aliens, and other supernatural creatures all being real. Now she must compete for a spot against kids who've known about magic their whole lives. 

The Midnight Hour

Call Number: FANTASY FIC REA

The hidden world: The Midnight Hour

When strange late-night letters start arriving at home, Emily's parents set off to investigate. But when her parents disappear completely and Emily is left home alone to face the weird strangers that begin to appear at her door, she takes all of the clues at her disposal and makes for the place where the letters came from -- the mysterious Night Post. What she'll discover is the secret world of the Midnight Hour -- a Victorian London frozen in time, full of magic and monsters.

Wildwood

Call Number: FANTASY FIC MEL

The hidden world: The Impassable Wildnerness

Prue and her friend Curtis uncover a secret world in the midst of violent upheaval--a world full of warring creatures, peaceable mystics, and powerful figures with the darkest intentions. And what begins as a rescue mission becomes something much greater as the two friends find themselves entwined in a struggle for the very freedom of this wilderness. A wilderness the locals call Wildwood. 

Tristan Strong Punches a Hole in the Sky

Call Number: FANTASY FIC MBA

The hidden world: MidPass

Tristan Strong feels anything but strong ever since he failed to save his best friend Eddie when they were in a bus accident together. But on his first night at his grandparents' farm, a sticky creature shows up in his bedroom and steals Eddie's notebook. When Tristan chases after, he finds himself in the middle of a battle that has left black American folk heroes John Henry and Brer Rabbit exhausted. In order to get back home, Tristan and these new allies will need to entice the god Anansi to come out of hiding. Can Tristan save this world before he loses more of the things he loves?

Another planet

Dune

Call Number: FIC HER

Planet: Arrakis

Dune is the story of the boy Paul Atreides, heir to a noble family tasked with ruling an inhospitable world where the only thing of value is the "spice" melange, a drug capable of extending life and enhancing consciousness. Coveted across the known universe, melange is a prize worth killing for....

The Hitchhiker's Guide to the Galaxy

Call Number: SCI-FI FIC ADA

The planets: Magrathea, Vogsphere, Damogran, NowWhat

It's an ordinary Thursday morning for Arthur Dent . . . until his house gets demolished. The Earth follows shortly after to make way for a new hyperspace express route, and Arthur's best friend has just announced that he's an alien. After that, things get much, much worse. With just a towel, a small yellow fish, and a book, Arthur has to navigate through a very hostile universe in the company of a gang of unreliable aliens. Luckily the fish is quite good at languages. And the book is The Hitchhiker's Guide to the Galaxy . . . which helpfully has the words DON'T PANIC inscribed in large, friendly letters on its cover. 

Last Day on Mars

Call Number: SCI-FI FIC EME

Planet: Mars

While waiting to leave Mars before it burns up just like the Earth before it, Liam and his friend Phoebe discover some facts about time and space and realize that the human race is just one of the races trying to survive in space.

A Wrinkle in Time

Call Number: SCI-FI FIC LEN

The planets: Uriel, Orien, and Camazotz

Meg Murry, her brother Charles, and their friend Calvin, embark on a journey through space and time, assisted by three otherworldly women, when they set out to find Meg's father, a physicist who disappeared while experimenting with time travel.

The Lion of Mars

Call Number: SCI-FI FIC HOL

The planet: Mars

Bell has spent his whole life - all eleven years of it - on Mars. But he's still just a regular kid - he loves cats, any kind of cake, and is curious about the secrets the adults in the US colony are keeping. Like, why don't have contact with anyone on the other Mars colonies? Why are they so isolated? When a virus breaks out and the grown-ups all fall ill, Bell and the other children are the only ones who can help. It's up to Bell - a regular kid in a very different world - to uncover the truth and save his family ... and possibly unite an entire planet. 

The Knife of Never Letting Go

Call Number: YA FIC NES

The planet: New World

Ever since the settlers were infected with the Noise germ, Todd can hear everything the men think, and they can hear everything he thinks. Todd is just a month away from becoming a man, but in the midst of the cacophony, he knows that the town is hiding something from him -- something so awful that Todd is forced to flee with only his dog, whose simple, loyal voice he hears too. With hostile men from the town in pursuit, the two stumble upon a strange and eerily silent creature: a girl. Who is she? Why wasn't she killed by the germ like all the other females on New World? Propelled by Todd's gritty narration, readers are in for a white-knuckle journey in which a boy on the cusp of manhood must unlearn everything he knows in order to figure out who he truly is.

A dystopia

The City of Ember

Call Number: FANTASY FIC DUP

Dystopia: Year 241, Ember

The city of Ember was built as a last refuge for the human race. Two hundred years later, the great lamps that light the city are beginning to flicker. When Lina finds part of an ancient message, she’s sure it holds a secret that will save the city. She and her friend Doon must decipher the message before the lights go out on Ember forever! This stunning debut novel offers refreshingly clear writing and fascinating, original characters.

 

The Hunger Games

Call Number: YA FIC COL

Dystopia: Panem 

Sixteen-year-old Katniss Everdeen accidentally becomes a contender in the annual Hunger Games, a grave competition hosted by the Capitol where young boys and girls are pitted against one another in a televised fight to the death.

The Ear, the Eye and the Arm

Call Number: FANTASY FIC FAR

Dystopia: 2194 Zimbabwe

The year is 2194, and Tendai, Rita, and Kuda are the children of Zimbabwe's wealthy and powerful chief of security. They've escaped from their father's estate to explore the dangerous city of Harare-and promptly disappear. Their parents call in the Ear, the Eye, and the Arm, detectives whose exposure to nuclear waste has given them special powers. Together they must save the children from the evils of the past, the technology of the future, and criminals with plans much more sinister than anyone could have imagined.

The Giver

Call Number: FANTASY FIC LOW

Dystopia: an unnamed Community

This haunting story centers on twelve-year-old Jonas, who lives in a seemingly ideal, if colorless, world of conformity and contentment. Not until he is given his life assignment as the Receiver of Memory does he begin to understand the dark, complex secrets behind his fragile community. 

Cinder

Call Number: YA FIC MEY

Dystopia: New Beijing, after World War 4

Humans and androids crowd the raucous streets of New Beijing. A deadly plague ravages the population. From space, a ruthless lunar people watch, waiting to make their move. No one knows that Earth's fate hinges on one girl. . . . Cinder, a gifted mechanic, is a cyborg. She's a second-class citizen with a mysterious past, reviled by her stepmother and blamed for her stepsister's illness. But when her life becomes intertwined with the handsome Prince Kai's, she suddenly finds herself at the center of an intergalactic struggle, and a forbidden attraction. 

Among the Hidden

Call Number: FANTASY FIC HAD

Dystopia: Near-future America

In a future where the Population Police enforce the law limiting a family to only two children, Luke has lived all his twelve years in isolation and fear on his family's farm, until another "third" convinces him that the government is wrong.

The Selection

Call Number: YA FIC CAS

The dystopia: 2104, Angeles of Illéa

For thirty-five girls, the Selection is the chance of a lifetime. The opportunity to escape a rigid caste system, live in a palace, and compete for the heart of gorgeous Prince Maxon. But for America Singer, being Selected is a nightmare. It means turning her back on her secret love with Aspen, who is a caste below her, and competing for a crown she doesn't want. Then America meets Prince Maxon--and realizes that the life she's always dreamed of may not compare to a future she never imagined.

Call No: YA FIC CAS ► Find eBook in Sora 

Divergent

Call Number: YA FIC ROT

Dystopia: Future Chicago

In a future Chicago, sixteen-year-old Beatrice Prior must choose among five predetermined factions to define her identity for the rest of her life, a decision made more difficult when she discovers that she is an anomaly who does not fit into any one group, and that the society she lives in is not perfect after all.

Sanctuary

Call Number: YA FIC MEN

Dystopia: 2032 United States

It's 2032, and in this near-future America, all citizens are chipped and everyone is tracked. It's almost impossible to survive as an undocumented immigrant, but that's exactly what sixteen-year-old Vali is doing. She and her family have carved out a stable, happy life in small-town Vermont, but when Vali's mother's counterfeit chip starts malfunctioning and the Deportation Forces raid their town, they are forced to flee. Now on the run, Vali and her family are desperately trying to make it to her tía Luna's in California, a sanctuary state that is currently being walled off from the rest of the country. But when Vali's mother is detained before their journey even really begins, Vali must carry on with her younger brother across the country to make it to safety before it's too late.

War Girls

Dystopia: 2172 Nigeria

Available in Sora.

Climate change and nuclear disasters have rendered much of earth unlivable. Only the lucky ones have escaped to space colonies in the sky. In a war-torn Nigeria, battles are fought using flying, deadly mechs and soldiers are outfitted with bionic limbs and artificial organs meant to protect them from the harsh, radiation-heavy climate. Across the nation, as the years-long civil war wages on, survival becomes the only way of life. Two sisters, Onyii and Ify, dream of more. Their lives have been marked by violence and political unrest. Still, they dream of peace, of hope, of a future together. And they're willing to fight an entire war to get there. Acclaimed author, Tochi Onyebuchi, has written an immersive, action-packed, deeply personal novel perfect for fans of Nnedi Okorafor, Marie Lu, and Paolo Bacigalupi.

Space

Space Case

Call Number: MYSTERY FIC GIB

It's a murder mystery on the moon in this humorous and suspenseful space adventure from the author of Belly Up and Spy School. Like his fellow lunarnauts-otherwise known as Moonies-living on Moon Base Alpha, twelve-year-old Dashiell Gibson is famous the world over for being one of the first humans to live on the moon. And he's bored out of his mind. Kids aren't allowed on the lunar surface, meaning they're trapped inside the tiny moon base with next to nothing to occupy their time-and the only other kid Dash's age spends all his time hooked into virtual reality games. Then Moon Base Alpha's top scientist turns up dead. Dash senses there's foul play afoot, but no one believes him. Everyone agrees Dr. Holtz went onto the lunar surface without his helmet properly affixed, simple as that. But Dr. Holtz was on the verge of an important new discovery, Dash finds out, and it's a secret that could change everything for the Moonies-a secret someone just might kill to keep...

Jacob Wonderbar and the Cosmic Space Kapow

Call Number: ACTION/ADVENTURE FIC BRA

Jacob Wonderbar is used to detentions, but when a spaceship crashes near his house, he finds himself in a whole new level of trouble. After swapping a corn dog for the ship, he and his two best friends, Sarah Daisy and Dexter, take off on a madcap adventure. They accidentally cause an epic explosion, get kidnapped by a space pirate, and are marooned on planets like Numonia and Paisley, where the air smells like burp breath and revenge-hungry substitute teachers rule. And that's only the beginning . . . It turns out that there's an entire colony of space humans, and Jacob's long-lost father just might be one of them. The first book in debut author Nathan Bransford's hilarious space adventure series has dynamite friendships, peculiar planets, and nonstop action. You'll never look at the stars the same way!

Ender's Game

Call Number: SCI-FI FIC CAR

A brilliant young boy, Andrew "Ender" Wiggin lives with his kind but distant parents, his sadistic brother Peter, and the person he loves more than anyone else, his sister Valentine. Peter and Valentine were candidates for the soldier-training program but didn't make the cut--young Ender is the Wiggin drafted to the orbiting Battle School for rigorous military training. Ender's skills make him a leader in school and respected in the Battle Room, where children play at mock battles in zero gravity. Yet growing up in an artificial community of young soldiers Ender suffers greatly from isolation, rivalry from his peers, pressure from the adult teachers, and an unsettling fear of the alien invaders. His psychological battles include loneliness, fear that he is becoming like the cruel brother he remembers, and fanning the flames of devotion to his beloved sister. Is Ender the general Earth needs? 

Mirage

In a world dominated by the brutal Vathek empire, eighteen-year-old Amani is a dreamer. She dreams of what life was like before the occupation; she dreams of writing poetry like the old-world poems she adores; she dreams of receiving a sign from Dihya that one day, she, too, will have adventure, and travel beyond her isolated home. But when adventure comes for Amani, it is not what she expects: she is kidnapped by the regime and taken in secret to the royal palace, where she discovers that she is nearly identical to the cruel half-Vathek Princess Maram. The princess is so hated by her conquered people that she requires a body double, someone to appear in public as Maram, ready to die in her place. As Amani is forced into her new role, she can't help but enjoy the palace's beauty--and her time with the princess' fiancé, Idris. But the glitter of the royal court belies a world of violence and fear. If Amani ever wishes to see her family again, she must play the princess to perfection...because one wrong move could lead to her death.

The Darkness Outside Us

Available in Sora

Two boys, alone in space. Sworn enemies sent on the same rescue mission. Ambrose wakes up on the Coordinated Endeavor with no memory of a launch. There's more that doesn't add up: evidence indicates strangers have been on board, the ship's operating system is voiced by his mother, and his handsome, brooding shipmate has barricaded himself away. But nothing will stop Ambrose from making his mission succeed--not when he's rescuing his own sister. In order to survive the ship's secrets, Ambrose and Kodiak will need to work together and learn to trust each other . . . especially once they discover what they are truly up against. Love might be the only way to survive.